
| Learning and school technologies. Critical issues and potentiality |
| Creating technology-enhanced scenarios to promote observation skills of fashion-design students |
| Specialization for support teachers. Assessing the educational innovation in a perspective of quality |
| Digital and inclusive environment |
| Digital practices in primary school: is the pupil protagonist? |
| The observational documentary for the educational professions |
| Videoanalysis and Math teachers' training. First results of a pilot course on formative assessment |
| Professional vision and peer to peer in newly qualified teachers' path. The use of video for the analysis of the teacher's practice |
| Theory and practice of digital storytelling in preschool |
| English language, immersive teaching and game-based learning in a teacher training project promoted by Indire |
| Participatory Didactics and the role of feedback through game-based technologies |
| Mobile devices to increase attention and improve learning |
| Testing and implementation of teaching non-language subjects in English, supported by online training |
| Stick the face out. Talking Head's use in online courses |
| Videogames and logical mathematical ability: the Game-Over project |
| Recensione. Jean-François Bach, Houdé Olivier, Léna Pierre, Tisseron Serge, Académie des Sciences, Il bambino e gli schermi. Raccomandazioni per genitori e insegnanti. Edizione italiana a cura di Paolo Ferri e Stefano Moriggi. Milano: Guerini (2016) |
| Recensione. Rossi Pier Giuseppe, Guerra Luigi (a cura di), Come le tecnologie cambiano la scuola, come la scuola cambia le tecnologie. Numero monografico di "Pedagogia Oggi. Semestrale Siped", n. 2 (2016) |